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| Android.mk |
Renderbuffer objects are defined to have an initial internalformat of GL_RGBA4, but the red/green/blue/alpha bits are 0. This inconsistency is resolved by setting the internalformat to GL_NONE but reporting GL_RGBA4 when queried. Change-Id: Ie9a342c05eaa23f81773b37ebb942ca2e5b1addb Reviewed-on: https://swiftshader-review.googlesource.com/14588Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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