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The new extensions are: - GL_OES_framebuffer_object (with extra exports) - GL_OES_depth24 - GL_OES_depth32 - GL_EXT_color_buffer_half_float These were mostly supported already with the GLES3 related changes, so only a few minor changes were required. Change-Id: Iab6e94043cfdabb8ad74e526f44f7bd9d57c267f Reviewed-on: https://swiftshader-review.googlesource.com/4342Reviewed-by:Nicolas Capens <capn@google.com> Tested-by:
Alexis Hétu <sugoi@google.com>
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