We can get intermittent compile errors with the current makefiles because the same .cpp is built from multiple Android.mk's. The normal way to resolve this is to use static libraries to hold the common files. Change-Id: Ifd39809dfac8c96a622b98ef83f31510b34461e4 Reviewed-on: https://swiftshader-review.googlesource.com/2890Reviewed-by:Nicolas Capens <capn@google.com> Tested-by:
Greg Hartman <ghartman@google.com>
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| Buffer.h | Loading commit data... | |
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| Renderbuffer.h | Loading commit data... | |
| ResourceManager.cpp | Loading commit data... | |
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| Texture.h | Loading commit data... | |
| VertexDataManager.cpp | Loading commit data... | |
| VertexDataManager.h | Loading commit data... | |
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