vkCmdClearColorImage() and vkCmdClearDepthStencilImage() are currently implemented using Blitter::clear(), which delegates to fastClear() for certain formats, or falls back to using a generic Reactor routine. This change benchmarks the performance for: - VK_FORMAT_R8G8B8A8_UNORM (fast path) - VK_FORMAT_R32_SFLOAT (slow path) - VK_FORMAT_D32_SFLOAT (slow path) Bug: b/158231104 Change-Id: I5383b322e3ea5de6b21113843fb665a22a92b9bf Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/45470 Presubmit-Ready: Nicolas Capens <nicolascapens@google.com> Kokoro-Result: kokoro <noreply+kokoro@google.com> Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Antonio Maiorano <amaiorano@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
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