VK_EXT_shader_stencil_export is a simple extension to implement in SwiftShader. Added PixelRoutine::stencilReplaceRef(), which can be trivially modified to output Byte4 instead of Byte8, should the stencil code be refactored. Verified that these tests still pass with SwANGLE dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_basic dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_stencil_only dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_basic dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_stencil_only Tests: dEQP-VK.pipeline.shader_stencil_export.op_replace Bug: b/148175198 Change-Id: Ib98e9917a42aa487d2ee6ffed8b8e317b4fec5d3 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/41208 Presubmit-Ready: Alexis Hétu <sugoi@google.com> Tested-by:Alexis Hétu <sugoi@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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