This is just a refactoring, where the 'emulated' types still map to the same types as before. They are represented using small integer values reinterpret-casted as sw::Type*, while non-emulated types correspond directly to llvm::Type pointers. Bug swiftshader:78 Change-Id: I88c0b932a45119ce500821068d8fb5faa2ccbb92 Reviewed-on: https://swiftshader-review.googlesource.com/11048Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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