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The spec for GetProgramiv didn't mention anything about PROGRAM_BINARY_LENGTH, but looking at the OpenGL ES 3.0 spec, section 2.11.4 - "Program Binaries", we have: "The number of bytes in the program binary can be queried by calling GetProgramiv with pname PROGRAM_BINARY_LENGTH" Change-Id: Idf652fec34fa1f3cce6cce0e7302ab8d47a6cf74 Reviewed-on: https://swiftshader-review.googlesource.com/3611Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
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