Function pointers returned through eglGetProcAddress should have a GL_APIENTRY calling convention to avoid mismatches with their declarations. Bug: b/140700303 Change-Id: I706ca788e54a897a66cfdf5ba959ec6e3dc718ee Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/36228 Presubmit-Ready: Nicolas Capens <nicolascapens@google.com> Tested-by:Nicolas Capens <nicolascapens@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
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| Renderbuffer.cpp | Loading commit data... | |
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| VertexDataManager.h | Loading commit data... | |
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