| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| Host.inc | ||
| Memory.inc | ||
| Mutex.inc | ||
| Path.inc | ||
| PathV2.inc | ||
| Process.inc | ||
| Program.inc | ||
| README.txt | ||
| RWMutex.inc | ||
| Signals.inc | ||
| ThreadLocal.inc | ||
| TimeValue.inc | ||
| Unix.h | ||
| system_error.inc |
This fixes issues on Android where applications use these signals in their normal course of execution. The Mono C# framework uses SIGXCPU for garbage collection, and ART uses SIGSEGV, SIGQUIT, and SIGUSR1. Bug 27555932 Change-Id: I4977b8f0419da660a57a8eeef20a7fe747921a63 Reviewed-on: https://swiftshader-review.googlesource.com/5345Reviewed-by:Greg Hartman <ghartman@google.com> Reviewed-by:
Nicolas Capens <capn@google.com> Tested-by:
Nicolas Capens <capn@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| Host.inc | Loading commit data... | |
| Memory.inc | Loading commit data... | |
| Mutex.inc | Loading commit data... | |
| Path.inc | Loading commit data... | |
| PathV2.inc | Loading commit data... | |
| Process.inc | Loading commit data... | |
| Program.inc | Loading commit data... | |
| README.txt | Loading commit data... | |
| RWMutex.inc | Loading commit data... | |
| Signals.inc | Loading commit data... | |
| ThreadLocal.inc | Loading commit data... | |
| TimeValue.inc | Loading commit data... | |
| Unix.h | Loading commit data... | |
| system_error.inc | Loading commit data... |