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In D3D11, check for 16-bit texture support and use if possible · 673115d9Austin Kinross authored
BUG=angleproject:1002 Changed since last failed 16-bit patch: - Disabled usage of 16-bit DXGI textures on all Intel cards - Added DXGI->GL conversion entries for 16-bit formats, which fixes FBO readback issues. The ES CTS and dEQP tests which failed with the last patch now pass. Change-Id: Ib66abf73f23dbb4329f0a32d7f3dafbbc23e6c08 Reviewed-on: https://chromium-review.googlesource.com/273712Tested-by:
Austin Kinross <aukinros@microsoft.com> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
673115d9
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