-
Fix default bits for 3-channel un-normalized int. · ca442ba4Jamie Madill authored
GPU conversion means we should be using a default of 1 as for int types instead of the MAXINT value for normalized types. Fixes the WebGL test for vertex attribs with offsets. BUG=angle:550 Change-Id: I1aa1b1bae2282e8eda96366adeec492ffe1d5728 Reviewed-on: https://chromium-review.googlesource.com/188433Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
ca442ba4
×