GPU conversion means we should be using a default of 1 as for int types instead of the MAXINT value for normalized types. Fixes the WebGL test for vertex attribs with offsets. BUG=angle:550 Change-Id: I1aa1b1bae2282e8eda96366adeec492ffe1d5728 Reviewed-on: https://chromium-review.googlesource.com/188433Reviewed-by:Shannon Woods <shannonwoods@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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| Blit11.cpp | Loading commit data... | |
| Blit11.h | Loading commit data... | |
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| BufferStorage11.h | Loading commit data... | |
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| Image11.cpp | Loading commit data... | |
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| InputLayoutCache.h | Loading commit data... | |
| PixelTransfer11.cpp | Loading commit data... | |
| PixelTransfer11.h | Loading commit data... | |
| Query11.cpp | Loading commit data... | |
| Query11.h | Loading commit data... | |
| RenderStateCache.cpp | Loading commit data... | |
| RenderStateCache.h | Loading commit data... | |
| RenderTarget11.cpp | Loading commit data... | |
| RenderTarget11.h | Loading commit data... | |
| Renderer11.cpp | Loading commit data... | |
| Renderer11.h | Loading commit data... | |
| ShaderExecutable11.cpp | Loading commit data... | |
| ShaderExecutable11.h | Loading commit data... | |
| SwapChain11.cpp | Loading commit data... | |
| SwapChain11.h | Loading commit data... | |
| TextureStorage11.cpp | Loading commit data... | |
| TextureStorage11.h | Loading commit data... | |
| VertexBuffer11.cpp | Loading commit data... | |
| VertexBuffer11.h | Loading commit data... | |
| formatutils11.cpp | Loading commit data... | |
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| renderer11_utils.cpp | Loading commit data... | |
| renderer11_utils.h | Loading commit data... |