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WebGL: Remove error spam on separate stencil masks. · cbcde724Jamie Madill authored
It's fully conformant to not support separate stencil masks in WebGL, so we only need to print the error if we're failing validation from the limitation. BUG=angleproject:1523 Change-Id: Iaa08567180dee839a7b78e61e5a4ad7208c41924 Reviewed-on: https://chromium-review.googlesource.com/425488Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
cbcde724
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