WebGL: Remove error spam on separate stencil masks.
It's fully conformant to not support separate stencil masks in WebGL,
so we only need to print the error if we're failing validation from
the limitation.
BUG=angleproject:1523
Change-Id: Iaa08567180dee839a7b78e61e5a4ad7208c41924
Reviewed-on: https://chromium-review.googlesource.com/425488Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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