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Use correct input stride for disabled attribs. · 1e194d31Jamie Madill authored
We were using the input stride from the disabled vertex attribute. This was breaking the gl-disabled-vertex-attrib test in D3D9. BUG=angle:550 Change-Id: Ia5a37dc39105fe8ec92f4adbee3cfb2905e82676 Reviewed-on: https://chromium-review.googlesource.com/191932Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
1e194d31
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