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Remove getSamplerStateWithNativeOffset. · dd3bf52eJamie Madill authored
This method returned a sampler state as normal, with the base level automatically offset by the one or two levels we use in the D3D workaround for small compressed textures. Since this is D3D-only, we can move all of the logic into the D3D classes themselves. BUG=angle:781 Change-Id: Ie0a60877efebb41f02f4e57625a44e5fb5cce074 Reviewed-on: https://chromium-review.googlesource.com/222923Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Brandon Jones <bajones@chromium.org>
dd3bf52e
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