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  • angle
  • src
  • libANGLE
  • renderer
  • d3d
  • ProgramD3D.cpp
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  • Jamie Madill's avatar
    Allow zero output variable ES3 shaders. · b4463148
    Jamie Madill authored Dec 19, 2014
    We were assuming at least one variable, when some shaders could
    legitimately use zero. This was causing assertions in the
    dEQP shader.function tests.
    
    BUG=angle:855
    
    Change-Id: I7e4aa52a1c6ba98d4a396f4c642816ff95115fd5
    Reviewed-on: https://chromium-review.googlesource.com/240144Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Tested-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarOlli Etuaho <oetuaho@nvidia.com>
    b4463148
ProgramD3D.cpp 70.4 KB
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