Allow zero output variable ES3 shaders.
We were assuming at least one variable, when some shaders could
legitimately use zero. This was causing assertions in the
dEQP shader.function tests.
BUG=angle:855
Change-Id: I7e4aa52a1c6ba98d4a396f4c642816ff95115fd5
Reviewed-on: https://chromium-review.googlesource.com/240144Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Tested-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Olli Etuaho <oetuaho@nvidia.com>
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