Skip to content

  • Projects
  • Groups
  • Snippets
  • Help
  • This project
    • Loading...
  • Sign in / Register
A
angle
  • Project
    • Overview
    • Details
    • Activity
    • Cycle Analytics
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Charts
  • Issues 0
    • Issues 0
    • List
    • Board
    • Labels
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
    • Charts
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Chen Yisong
  • angle
  • Repository

Switch branch/tag
  • angle
  • src
  • compiler
  • translator
  • RegenerateStructNames.cpp
Find file
BlameHistoryPermalink
  • Olli Etuaho's avatar
    Remove separate compilerdebug.h in favor of debug.h · d57e0db3
    Olli Etuaho authored Apr 24, 2015
    This unifies the behavior across the compiler and rest of ANGLE - for
    example, one can use #define ANGLE_TEST_CONFIG to disable UNIMPLEMENTED
    asserts in both the compiler and the rest of ANGLE. Compiler traces from
    asserts also go to the same TRACE_OUTPUT_FILE as other traces instead of
    being directed through ParseContext.
    
    The compiler build already includes the common sources, so no changes to
    build config are needed.
    
    The original version of this change was reverted due to release mode
    build issues. This version adds UNUSED_ASSERTION_VARIABLE where needed.
    
    TEST=angle_unittests, angle_end2end_tests,
         dEQP-GLES3.functional.shaders.*
    BUG=angleproject:983
    
    Change-Id: I36929020a04251b8bc834fbb3c069e10128c3082
    Reviewed-on: https://chromium-review.googlesource.com/267411Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarOlli Etuaho <oetuaho@nvidia.com>
    Tested-by: 's avatarOlli Etuaho <oetuaho@nvidia.com>
    d57e0db3
RegenerateStructNames.cpp 2.63 KB
EditWeb IDE
×

Replace RegenerateStructNames.cpp

Attach a file by drag & drop or click to upload


Cancel
A new branch will be created in your fork and a new merge request will be started.