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Reland Fixed FL9_3 shaders that use glPointCoord without glPointSize. · 7c89d248Cooper Partin authored
This change fixes a Shader error on FL9_3 that reports Vertex/Pixel Shader linkage signatures between stages being incompatible when glPointCoord is used without glPointSize. Change-Id: I107d06692c5375c07544038f5f4429c1e8d6e313 Reviewed-on: https://chromium-review.googlesource.com/305395Tested-by:
Cooper Partin <coopp@microsoft.com> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
7c89d248
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