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In D3D, cache static vertex buffers to prevent wasteful recreation · 868651d3Austin Kinross authored
BUG=angleproject:197 Change-Id: I66cd10609b2edbcf12b99530eafe1727511fe515 Reviewed-on: https://chromium-review.googlesource.com/296503Reviewed-by:
Jamie Madill <jmadill@chromium.org> Tested-by:
Austin Kinross <aukinros@microsoft.com> Tested-by:
Jamie Madill <jmadill@chromium.org>
868651d3
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