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  • angle
  • src
  • libANGLE
  • ContextState.cpp
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  • Bryan Bernhart's avatar
    Apply max draw buffer limit for WebGL shaders. · 58806567
    Bryan Bernhart authored Jan 05, 2017
    For WebGL, using native caps incorrectly sets gl_MaxDrawBuffers.
    This change always applys the limit for compatible shaders.
    
    BUG=angleproject:1523
    
    Change-Id: Ie956f4b9fdd10bdf9276ae08eaeb49e65690185b
    Reviewed-on: https://chromium-review.googlesource.com/425477
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    58806567
ContextState.cpp 21.1 KB
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