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Prevent using gl_ViewID_OVR as an l-value · 7142f6ceOlli Etuaho authored
It's a shader input and as such should not be writable. BUG=angleproject:1669 TEST=angle_unittests Change-Id: I05cb5c63b7272dfa6e80cad57385da02504e4d8f Reviewed-on: https://chromium-review.googlesource.com/497408Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
7142f6ce
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