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D3D11: Fix dirty current value updates. · 9095f2b4Jamie Madill authored
Fixes a bug where subsequent updates to a "current value" (disabled) Vertex Attribute would not trigger the state change to D3D11 such that the updated buffer handle would be applied to D3D11. Also adds a test to cover the problem case. This bug was introduced in 2bc94733: "D3D11: Minor optimizations to vertex attribute application." BUG=chromium:779675 Change-Id: I3110e3ec59cbd2876c670b90d21eb4465dbe9eb9 Reviewed-on: https://chromium-review.googlesource.com/750408Reviewed-by:
Jamie Madill <jmadill@chromium.org>
9095f2b4
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