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D3D11: Add dirty bits for Transform Feedback. · dfebe9b2Jamie Madill authored
After testing, it seems practially impossible to trigger a dependent state change in a Buffer that would affect XFB. Any buffer change would have to happen between a pause or begin/end of XFB, which would trigger a state update. Bug: angleproject:1155 Bug: angleproject:2389 Change-Id: Ic3c1dc7cec661a826909bb5647ddabda1d6fb7fc Reviewed-on: https://chromium-review.googlesource.com/948795Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
dfebe9b2
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