D3D11: Add dirty bits for Transform Feedback.
After testing, it seems practially impossible to trigger a
dependent state change in a Buffer that would affect XFB.
Any buffer change would have to happen between a pause or
begin/end of XFB, which would trigger a state update.
Bug: angleproject:1155
Bug: angleproject:2389
Change-Id: Ic3c1dc7cec661a826909bb5647ddabda1d6fb7fc
Reviewed-on: https://chromium-review.googlesource.com/948795Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Reviewed-by:
Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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