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  • angle
  • src
  • libANGLE
  • renderer
  • gl
  • TextureGL.cpp
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  • Olli Etuaho's avatar
    Fix setting mip level metadata on GL backend · 023371b3
    Olli Etuaho authored Apr 24, 2018
    LUMA texture workarounds are now being used correctly in case texture
    levels that have only been touched by generateMipmap are used to draw.
    
    BUG=angleproject:2498
    TEST=angle_end2end_tests
    
    Change-Id: I739550d59f99a4a22ffae766a5ee52c07610d78a
    Reviewed-on: https://chromium-review.googlesource.com/1025995Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    023371b3
TextureGL.cpp 62.6 KB
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