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Fix use-after-free in drawQuad with useVertexBuffer false · 9f394f8cOlli Etuaho authored
quadVertices.data() pointer needs to remain valid until drawArrays is called. To guarantee that quadVertices should stay in the stack until the end of drawQuad(). BUG=angleproject:2533 TEST=angle_end2end_tests Change-Id: I263262db9a9ed9c9cd0d8679addd09677ad7179e Reviewed-on: https://chromium-review.googlesource.com/1046600 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
9f394f8c
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