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  • angle
  • src
  • tests
  • gl_tests
  • TextureTest.cpp
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  • Anders Leino's avatar
    Test D3D11 GetDimensions driver workaround for textureProjOffset · 1b6aded6
    Anders Leino authored May 20, 2019
    Some NVIDIA D3D11 drivers are buggy and interprets the level passed to
    GetDimensions as being relative to 0, rather than the SRV's MostDetailedMip.
    This affects all integer texture formats because the dimensions are used for
    sample position calculations on integer format textures, which leads to sampling
    outside the texture when the base level is non-zero.
    
    Bug: angleproject:3441
    Change-Id: I9d2f8fa8e66caca704cbc46d4933d3f97aaf93ea
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1617779Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarKimmo Kinnunen FI <kkinnunen@nvidia.com>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    1b6aded6
TextureTest.cpp 168 KB
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