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  • angle
  • src
  • libANGLE
  • renderer
  • gl
  • renderergl_utils.cpp
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  • Geoff Lang's avatar
    GL/D3D: Use texture uploads instead of clearing for robust init. · 9379eed3
    Geoff Lang authored Jun 21, 2019
    Chrome uses regular texture uploads on all platforms except OpenGL on
    Mac to do robust resource init for textures because multiple bugs have
    been observed with texture corruption.
    
    BUG=883276
    BUG=882580
    BUG=941620
    
    Change-Id: Ie37224e237b8c41bef7f1e557af6d44b7bc26b07
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682746Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    9379eed3
renderergl_utils.cpp 78.2 KB
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