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Switch branch/tag
  • angle
  • src
  • libANGLE
  • renderer
  • vulkan
  • ContextVk.cpp
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  • Charlie Lao's avatar
    Vulkan: Add driverUniform's buffer to mResourceUseList · fe36a647
    Charlie Lao authored Jul 08, 2020
    There is a bug with mDriverUniforms' dynamicBuffer that we never add it
    to context's mResourceUseList to let it hold onto it until GPU
    completes. This causes old buffer gets recycled prematurely and gets
    overwritten, result in rendering corruption. This CL adds current buffer
    to the mResourceUseList so that it will be waited properly before gets
    recycled.
    
    Bug: b/160777679
    Change-Id: I7707442e0f5ba408f5f28337422274e0c23b6bfb
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2288325
    Commit-Queue: Charlie Lao <cclao@google.com>
    Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: 's avatarIan Elliott <ianelliott@google.com>
    fe36a647
ContextVk.cpp 181 KB
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