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Capture/Replay: Add DrawBuffer state to MEC · 8943d1e2Cody Northrop authored
This results in calls like this added to Setup*: const GLenum glDrawBuffers_bufs_38[] = { 36064, 36065, 36066, 36067, 0, 0, 0, 0 }; ... glDrawBuffers(8, glDrawBuffers_bufs_38); Test: Aztec Ruins MEC Bug: b/160808198 Bug: angleproject:3662 Bug: angleproject:5541 Change-Id: I1c6282e292f225684c99b5de65daf8ad15b0db56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2627907Reviewed-by:Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
8943d1e2
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