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Don't call Texture::onDestroy twice for the zero textures. · d3e0e84cGeoff Lang authored
The BindingPointer will call onDestroy when all references are removed, no need to do it explicitly. BUG=angleproject:3070 Change-Id: Ic5dd4da8f73e204d26d9d3a3c6e1eff9fded5411 Reviewed-on: https://chromium-review.googlesource.com/c/1409868Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
d3e0e84c
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