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  • angle
  • src
  • libGLESv2
  • renderer
  • d3d
  • HLSLCompiler.cpp
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  • Geoff Lang's avatar
    Refactor HLSL compilation out of Renderer. · dad5ed39
    Geoff Lang authored Feb 10, 2014
    This moves the start-up and tear-down code for D3DCompiler.dll into an object
    that Renderer9 and Renderer11 use.  This will help future efforts to remove
    references to HLSL at the GL/Renderer interface level.
    
    BUG=angle:558
    
    Change-Id: I18fcf9b237265d69c1d7d2ea345696c8fd31df29
    Reviewed-on: https://chromium-review.googlesource.com/185568Tested-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    dad5ed39
HLSLCompiler.cpp 4.29 KB
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