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  • angle
  • include
  • WGL
  • wgl.h
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  • Jamie Madill's avatar
    Add WGLWindow and WGL test configs. · 1f56ed2a
    Jamie Madill authored Jan 03, 2019
    WGLWindow lets us use a Windows driver's bindings instead of ANGLE.
    This only works if the underlying driver supports OpenGL ES
    compatibility.
    
    Also adds the WGL headers, WGL XML, and a specialized WGL loader.
    
    Because of a small driver issue with NVIDIA I added a retry for the WGL
    Window initialization.
    
    Bug: angleproject:2995
    Change-Id: Ie5148ece470dd03df33015f4919ad1fa79a859ec
    Reviewed-on: https://chromium-review.googlesource.com/c/1366021
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarYuly Novikov <ynovikov@chromium.org>
    1f56ed2a
wgl.h 49.1 KB
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