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  • chromium/3431 merged
    5730c0bf · Add more dEQP EGL expectations for Linux and Android. · May 14, 2018
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  • chromium/3429 merged
    66aafcb4 · Revert "GLES1: Renderer (minimal)" · May 12, 2018
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  • chromium/3430 merged
    66aafcb4 · Revert "GLES1: Renderer (minimal)" · May 12, 2018
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  • chromium/3428 merged
    58662082 · Pass a gl::Context to ShaderImpl methods. · May 11, 2018
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  • chromium/3427 merged
    2fc0806f · Micro-optimize uniform updates. · May 10, 2018
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  • chromium/3426 merged
    a932b6b5 · Vulkan: Fix in DynamicBuffer, allocating too many buffers for no reason · May 09, 2018
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  • chromium/3425 merged
    e95a7f07 · Make EGLThreadTest cross-platform. · May 08, 2018
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  • chromium/3424 merged
    3b9b027c · Add basic tests of (unsafe) multithreaded contexts. · May 07, 2018
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  • chromium/3421 merged
    e88e4548 · Implement extensions exposing ETC2 compressed texture formats in ES2. · May 04, 2018
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  • chromium/3422 merged
    e88e4548 · Implement extensions exposing ETC2 compressed texture formats in ES2. · May 04, 2018
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  • chromium/3423 merged
    e88e4548 · Implement extensions exposing ETC2 compressed texture formats in ES2. · May 04, 2018
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  • chromium/3420 merged
    983460e6 · Rewrite repeated assignments to swizzled vectors on NVIDIA · May 04, 2018
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  • chromium/3419 merged
    03bb2231 · Add test for D3D11 nested floor() bug · May 03, 2018
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  • chromium/3418 merged
    e708f004 · Set ANGLE lib apk targetSdkVersion to 28 · May 02, 2018
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  • chromium/3417 merged
    57d9cbb6 · Sync individual attachments in RenderTargetCache. · May 01, 2018
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  • chromium/3416 merged
    ddd77245 · Add GLESv1_CM to angle library apk · Apr 30, 2018
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  • chromium/3414 merged
    bb3255b5 · Remove redundant computations on combined interface block counts · Apr 28, 2018
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  • chromium/3415 merged
    bb3255b5 · Remove redundant computations on combined interface block counts · Apr 28, 2018
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  • chromium/3413 merged
    69643438 · D3D11: Reorder VAO synchronization. · Apr 27, 2018
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  • chromium/3411 merged
    467c15f9 · Use ShaderMap in ProgramD3D - Part II · Apr 27, 2018
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