Restrict depth buffer formats on D3D11 Feature Level 9_3
*_TYPELESS formats weren't supported in D3D10Level9 until
Windows 8. Some Win8 D3D9 drivers don't support them either.
To workaround this, we avoid _TYPELESS formats on D3D11 FL9_3.
BUG=angle:856
BUG=435726
Change-Id: I280dc7f87e3a2c737c14284ebb744188e7f10616
Reviewed-on: https://chromium-review.googlesource.com/237292Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Tested-by:
Austin Kinross <aukinros@microsoft.com>
Tested-by:
Jamie Madill <jmadill@chromium.org>
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