Commit 135a5843 by Jamie Madill Committed by Commit Bot

Vulkan: Remove redundant vk prefixes in vk_helpers.

Cleanup/refactoring only. Bug: angleproject:4911 Change-Id: I4fe06a86a6ecaafa16fd900b6f6229f09ab56a9f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2334092 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: 's avatarCourtney Goeltzenleuchter <courtneygo@google.com>
parent e3988722
......@@ -43,7 +43,7 @@ using StagingBufferOffsetArray = std::array<VkDeviceSize, 2>;
struct TextureUnit final
{
TextureVk *texture;
const vk::SamplerHelper *sampler;
const SamplerHelper *sampler;
};
// A dynamic buffer is conceptually an infinitely long buffer. Each time you write to the buffer,
......@@ -860,31 +860,31 @@ struct CommandBufferHelper : angle::NonCopyable
// General Functions (non-renderPass specific)
void initialize(bool isRenderPassCommandBuffer, bool mergeBarriers);
void bufferRead(vk::ResourceUseList *resourceUseList,
void bufferRead(ResourceUseList *resourceUseList,
VkAccessFlags readAccessType,
vk::PipelineStage readStage,
vk::BufferHelper *buffer);
void bufferWrite(vk::ResourceUseList *resourceUseList,
PipelineStage readStage,
BufferHelper *buffer);
void bufferWrite(ResourceUseList *resourceUseList,
VkAccessFlags writeAccessType,
vk::PipelineStage writeStage,
PipelineStage writeStage,
BufferAliasingMode aliasingMode,
vk::BufferHelper *buffer);
BufferHelper *buffer);
void imageRead(vk::ResourceUseList *resourceUseList,
void imageRead(ResourceUseList *resourceUseList,
VkImageAspectFlags aspectFlags,
vk::ImageLayout imageLayout,
vk::ImageHelper *image);
ImageLayout imageLayout,
ImageHelper *image);
void imageWrite(vk::ResourceUseList *resourceUseList,
void imageWrite(ResourceUseList *resourceUseList,
VkImageAspectFlags aspectFlags,
vk::ImageLayout imageLayout,
vk::ImageHelper *image);
ImageLayout imageLayout,
ImageHelper *image);
vk::CommandBuffer &getCommandBuffer() { return mCommandBuffer; }
CommandBuffer &getCommandBuffer() { return mCommandBuffer; }
angle::Result flushToPrimary(ContextVk *contextVk, vk::PrimaryCommandBuffer *primary);
angle::Result flushToPrimary(ContextVk *contextVk, PrimaryCommandBuffer *primary);
void executeBarriers(vk::PrimaryCommandBuffer *primary);
void executeBarriers(PrimaryCommandBuffer *primary);
void setHasRenderPass(bool hasRenderPass) { mIsRenderPassCommandBuffer = hasRenderPass; }
void reset();
......@@ -905,13 +905,13 @@ struct CommandBufferHelper : angle::NonCopyable
return mRenderPassStarted;
}
void beginRenderPass(const vk::Framebuffer &framebuffer,
void beginRenderPass(const Framebuffer &framebuffer,
const gl::Rectangle &renderArea,
const vk::RenderPassDesc &renderPassDesc,
const vk::AttachmentOpsArray &renderPassAttachmentOps,
const RenderPassDesc &renderPassDesc,
const AttachmentOpsArray &renderPassAttachmentOps,
const uint32_t depthStencilAttachmentIndex,
const vk::ClearValuesArray &clearValues,
vk::CommandBuffer **commandBufferOut);
const ClearValuesArray &clearValues,
CommandBuffer **commandBufferOut);
void endRenderPass();
......@@ -940,7 +940,7 @@ struct CommandBufferHelper : angle::NonCopyable
VK_ATTACHMENT_STORE_OP_DONT_CARE);
}
void updateRenderPassAttachmentFinalLayout(size_t attachmentIndex, vk::ImageLayout finalLayout)
void updateRenderPassAttachmentFinalLayout(size_t attachmentIndex, ImageLayout finalLayout)
{
ASSERT(mIsRenderPassCommandBuffer);
SetBitField(mAttachmentOps[attachmentIndex].finalLayout, finalLayout);
......@@ -987,15 +987,15 @@ struct CommandBufferHelper : angle::NonCopyable
// General state (non-renderPass related)
PipelineBarrierArray mPipelineBarriers;
PipelineStagesMask mPipelineBarrierMask;
vk::CommandBuffer mCommandBuffer;
CommandBuffer mCommandBuffer;
// RenderPass state
uint32_t mCounter;
vk::RenderPassDesc mRenderPassDesc;
vk::AttachmentOpsArray mAttachmentOps;
vk::Framebuffer mFramebuffer;
RenderPassDesc mRenderPassDesc;
AttachmentOpsArray mAttachmentOps;
Framebuffer mFramebuffer;
gl::Rectangle mRenderArea;
vk::ClearValuesArray mClearValues;
ClearValuesArray mClearValues;
bool mRenderPassStarted;
// Transform feedback state
......@@ -1300,7 +1300,7 @@ class ImageHelper final : public Resource, public angle::Subject
angle::Result stageRobustResourceClearWithFormat(ContextVk *contextVk,
const gl::ImageIndex &index,
const gl::Extents &glExtents,
const vk::Format &format);
const Format &format);
void stageRobustResourceClear(const gl::ImageIndex &index);
// Stage the currently allocated image as an update to base level, making this !valid(). This
......@@ -1586,7 +1586,7 @@ class ImageHelper final : public Resource, public angle::Subject
VkPipelineStageFlags mCurrentShaderReadStageMask;
// For imported images
vk::BindingPointer<vk::SamplerYcbcrConversion> mYuvConversionSampler;
BindingPointer<SamplerYcbcrConversion> mYuvConversionSampler;
uint64_t mExternalFormat;
// Cached properties.
......@@ -1936,7 +1936,7 @@ class ShaderProgramHelper : angle::NonCopyable
PipelineAndSerial mComputePipeline;
// Specialization constants, currently only used by the graphics queue.
vk::SpecializationConstantBitSet mSpecializationConstants;
SpecializationConstantBitSet mSpecializationConstants;
};
// Tracks current handle allocation counts in the back-end. Useful for debugging and profiling.
......
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