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Chen Yisong
angle
Commits
26533604
Commit
26533604
authored
Sep 09, 2013
by
Geoff Lang
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Renamed some Blit11 types and methods to imply they are for blitting (as opposed to swizzleing).
parent
91db708c
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Blit11.cpp
src/libGLESv2/renderer/d3d11/Blit11.cpp
+0
-0
Blit11.h
src/libGLESv2/renderer/d3d11/Blit11.h
+5
-5
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src/libGLESv2/renderer/d3d11/Blit11.cpp
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26533604
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src/libGLESv2/renderer/d3d11/Blit11.h
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26533604
...
@@ -65,7 +65,7 @@ class Blit11
...
@@ -65,7 +65,7 @@ class Blit11
void
*
outVertices
,
unsigned
int
*
outStride
,
unsigned
int
*
outVertexCount
,
void
*
outVertices
,
unsigned
int
*
outStride
,
unsigned
int
*
outVertexCount
,
D3D11_PRIMITIVE_TOPOLOGY
*
outTopology
);
D3D11_PRIMITIVE_TOPOLOGY
*
outTopology
);
struct
Blit
Shader
struct
Shader
{
{
WriteVertexFunction
mVertexWriteFunction
;
WriteVertexFunction
mVertexWriteFunction
;
ID3D11InputLayout
*
mInputLayout
;
ID3D11InputLayout
*
mInputLayout
;
...
@@ -75,11 +75,11 @@ class Blit11
...
@@ -75,11 +75,11 @@ class Blit11
};
};
typedef
bool
(
*
BlitParametersComparisonFunction
)(
const
BlitParameters
&
,
const
BlitParameters
&
);
typedef
bool
(
*
BlitParametersComparisonFunction
)(
const
BlitParameters
&
,
const
BlitParameters
&
);
typedef
std
::
map
<
BlitParameters
,
Blit
Shader
,
BlitParametersComparisonFunction
>
BlitShaderMap
;
typedef
std
::
map
<
BlitParameters
,
Shader
,
BlitParametersComparisonFunction
>
BlitShaderMap
;
BlitShaderMap
mShaderMap
;
BlitShaderMap
m
Blit
ShaderMap
;
void
add2DShaderToMap
(
GLenum
destFormat
,
bool
signedInteger
,
ID3D11PixelShader
*
ps
);
void
add2D
Blit
ShaderToMap
(
GLenum
destFormat
,
bool
signedInteger
,
ID3D11PixelShader
*
ps
);
void
add3DShaderToMap
(
GLenum
destFormat
,
bool
signedInteger
,
ID3D11PixelShader
*
ps
);
void
add3D
Blit
ShaderToMap
(
GLenum
destFormat
,
bool
signedInteger
,
ID3D11PixelShader
*
ps
);
void
buildShaderMap
();
void
buildShaderMap
();
void
clearShaderMap
();
void
clearShaderMap
();
...
...
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