Implement GL_EXT_color_buffer_half_float.
This exposes previously enabled functionality. Also update the format
support check to be:
supported: GLES3 || texture extension
renderable: supported && color buffer extension
filterable: filtering extension
(Note: we silently support float rendering in ES2)
BUG=angleproject:1229
Change-Id: Icf0775891d6e336acd1a0ac07c3b37cf6bb0f101
Reviewed-on: https://chromium-review.googlesource.com/308430
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Tested-by:
Jamie Madill <jmadill@chromium.org>
Showing
Please
register
or
sign in
to comment