Suppress 3 more Intel/GL/Compute shader fails.
Happen when run in different orders. This time with a test variation
with 2 shards instead of 4.
ComputeShaderTest.DrawTexture1DispatchTexture2/ES3_1_OpenGL
ComputeShaderTest.UniformBuffer/ES3_1_OpenGL
ComputeShaderTest.BindImageTextureWithMixTextureTypes/ES3_1_OpenGL
Bug: angleproject:5072
Change-Id: Iddec2b795dc380e29a0124195491fcf6ec0520bf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2423208Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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