Revert "In D3D, cache static vertex buffers to prevent wasteful recreation"
Perf bisect traced performance regression to this CL:
8.1% regression in angle_perftests/DrawCallPerf_d3d9_null/score
6.2% regression in angle_perftests/DrawCallPerf_d3d11_null/score
BUG=angleproject:197
This reverts commit 868651d3.
Change-Id: Iaba7eb4e574eb886496361e61fd5fe78ca14dcb8
Reviewed-on: https://chromium-review.googlesource.com/311150
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Tested-by:
Jamie Madill <jmadill@chromium.org>
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