D3D11: Fix dirty current value updates.
Fixes a bug where subsequent updates to a "current value" (disabled)
Vertex Attribute would not trigger the state change to D3D11 such that
the updated buffer handle would be applied to D3D11. Also adds a test
to cover the problem case.
This bug was introduced in 2bc94733:
"D3D11: Minor optimizations to vertex attribute application."
BUG=chromium:779675
Change-Id: I3110e3ec59cbd2876c670b90d21eb4465dbe9eb9
Reviewed-on: https://chromium-review.googlesource.com/750408Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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