Commit ac3ab882 by Corentin Wallez

Temporarily move back ANGLETest in end2end_tests

This path needs to a Chrome change before it can change. BUG=angleproject:892 Change-Id: I549737383b9720a2e7d83ee5e3145d71716f04cb Reviewed-on: https://chromium-review.googlesource.com/270457Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org> Tested-by: 's avatarCorentin Wallez <cwallez@chromium.org>
parent c4738880
...@@ -49,8 +49,8 @@ ...@@ -49,8 +49,8 @@
'<(angle_path)/src/tests/gl_tests/UnpackRowLength.cpp', '<(angle_path)/src/tests/gl_tests/UnpackRowLength.cpp',
'<(angle_path)/src/tests/gl_tests/VertexAttributeTest.cpp', '<(angle_path)/src/tests/gl_tests/VertexAttributeTest.cpp',
'<(angle_path)/src/tests/gl_tests/ViewportTest.cpp', '<(angle_path)/src/tests/gl_tests/ViewportTest.cpp',
'<(angle_path)/src/tests/test_utils/ANGLETest.cpp', '<(angle_path)/src/tests/end2end_tests/ANGLETest.cpp',
'<(angle_path)/src/tests/test_utils/ANGLETest.h', '<(angle_path)/src/tests/end2end_tests/ANGLETest.h',
'<(angle_path)/src/tests/test_utils/angle_test_configs.h', '<(angle_path)/src/tests/test_utils/angle_test_configs.h',
], ],
'angle_end2end_tests_win_sources': 'angle_end2end_tests_win_sources':
......
...@@ -5,7 +5,7 @@ ...@@ -5,7 +5,7 @@
// //
#include "gtest/gtest.h" #include "gtest/gtest.h"
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
......
...@@ -11,7 +11,7 @@ ...@@ -11,7 +11,7 @@
#include <algorithm> #include <algorithm>
#include "angle_gl.h" #include "angle_gl.h"
#include "angle_test_configs.h" #include "test_utils/angle_test_configs.h"
#include "common/angleutils.h" #include "common/angleutils.h"
#include "shader_utils.h" #include "shader_utils.h"
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
#include <cstdint> #include <cstdint>
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
#include "media/pixel.inl" #include "media/pixel.inl"
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
#include "libANGLE/Context.h" #include "libANGLE/Context.h"
#include "libANGLE/Program.h" #include "libANGLE/Program.h"
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
#include <vector> #include <vector>
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
#include <array> #include <array>
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
// Needed for Sleep() // Needed for Sleep()
#include <Windows.h> #include <Windows.h>
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -6,7 +6,7 @@ ...@@ -6,7 +6,7 @@
// Some of the pointsprite tests below were ported from Khronos WebGL // Some of the pointsprite tests below were ported from Khronos WebGL
// conformance test suite. // conformance test suite.
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
#include <memory> #include <memory>
#include <stdint.h> #include <stdint.h>
......
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
#define ANGLE_ENABLE_D3D11 #define ANGLE_ENABLE_D3D11
#endif #endif
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
#include "com_utils.h" #include "com_utils.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -8,7 +8,7 @@ ...@@ -8,7 +8,7 @@
// If one of these tests fails, then it is likely that some of the other tests are being configured incorrectly. // If one of these tests fails, then it is likely that some of the other tests are being configured incorrectly.
// For example, they might be using the D3D11 renderer when the test is meant to be using the D3D9 renderer. // For example, they might be using the D3D11 renderer when the test is meant to be using the D3D9 renderer.
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -6,7 +6,7 @@ ...@@ -6,7 +6,7 @@
// SimpleOperationTest: // SimpleOperationTest:
// Basic GL commands such as linking a program, initializing a buffer, etc. // Basic GL commands such as linking a program, initializing a buffer, etc.
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
#include <vector> #include <vector>
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
#include <vector> #include <vector>
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
#include <array> #include <array>
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
#include <array> #include <array>
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "test_utils/ANGLETest.h" #include "end2end_tests/ANGLETest.h"
using namespace angle; using namespace angle;
......
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