Commit ac3ab882 by Corentin Wallez

Temporarily move back ANGLETest in end2end_tests

This path needs to a Chrome change before it can change. BUG=angleproject:892 Change-Id: I549737383b9720a2e7d83ee5e3145d71716f04cb Reviewed-on: https://chromium-review.googlesource.com/270457Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org> Tested-by: 's avatarCorentin Wallez <cwallez@chromium.org>
parent c4738880
......@@ -49,8 +49,8 @@
'<(angle_path)/src/tests/gl_tests/UnpackRowLength.cpp',
'<(angle_path)/src/tests/gl_tests/VertexAttributeTest.cpp',
'<(angle_path)/src/tests/gl_tests/ViewportTest.cpp',
'<(angle_path)/src/tests/test_utils/ANGLETest.cpp',
'<(angle_path)/src/tests/test_utils/ANGLETest.h',
'<(angle_path)/src/tests/end2end_tests/ANGLETest.cpp',
'<(angle_path)/src/tests/end2end_tests/ANGLETest.h',
'<(angle_path)/src/tests/test_utils/angle_test_configs.h',
],
'angle_end2end_tests_win_sources':
......
......@@ -5,7 +5,7 @@
//
#include "gtest/gtest.h"
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
int main(int argc, char** argv)
{
......
......@@ -11,7 +11,7 @@
#include <algorithm>
#include "angle_gl.h"
#include "angle_test_configs.h"
#include "test_utils/angle_test_configs.h"
#include "common/angleutils.h"
#include "shader_utils.h"
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
#include <cstdint>
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
#include "media/pixel.inl"
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
#include "libANGLE/Context.h"
#include "libANGLE/Program.h"
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
#include <vector>
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
#include <array>
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
// Needed for Sleep()
#include <Windows.h>
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -6,7 +6,7 @@
// Some of the pointsprite tests below were ported from Khronos WebGL
// conformance test suite.
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
#include <memory>
#include <stdint.h>
......
......@@ -12,7 +12,7 @@
#define ANGLE_ENABLE_D3D11
#endif
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
#include "com_utils.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -8,7 +8,7 @@
// If one of these tests fails, then it is likely that some of the other tests are being configured incorrectly.
// For example, they might be using the D3D11 renderer when the test is meant to be using the D3D9 renderer.
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -6,7 +6,7 @@
// SimpleOperationTest:
// Basic GL commands such as linking a program, initializing a buffer, etc.
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
#include <vector>
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
#include <vector>
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
#include <array>
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
#include <array>
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "test_utils/ANGLETest.h"
#include "end2end_tests/ANGLETest.h"
using namespace angle;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment