Commit b89e9611 by Jonah Ryan-Davis Committed by Commit Bot

Fix SwANGLE suppressions of EGLIOSurfaceClientBufferTest

Suppressions were missing for several texture formats. This slipped through because angle_end2end_tests are not run on SwANGLE on Mac. Bug: angleproject:4369 Change-Id: I0cbafe5daab591da15f86f2658c4edc724ae2561 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2364190Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
parent 1ea22c31
...@@ -389,6 +389,9 @@ TEST_P(IOSurfaceClientBufferTest, RenderToBGRA8888IOSurface) ...@@ -389,6 +389,9 @@ TEST_P(IOSurfaceClientBufferTest, RenderToBGRA8888IOSurface)
{ {
ANGLE_SKIP_TEST_IF(!hasIOSurfaceExt()); ANGLE_SKIP_TEST_IF(!hasIOSurfaceExt());
// TODO(http://anglebug.com/4369)
ANGLE_SKIP_TEST_IF(isSwiftshader());
ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, 'BGRA', 4); ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, 'BGRA', 4);
GLColor color(3, 2, 1, 4); GLColor color(3, 2, 1, 4);
...@@ -439,6 +442,9 @@ TEST_P(IOSurfaceClientBufferTest, RenderToRG88IOSurface) ...@@ -439,6 +442,9 @@ TEST_P(IOSurfaceClientBufferTest, RenderToRG88IOSurface)
{ {
ANGLE_SKIP_TEST_IF(!hasIOSurfaceExt()); ANGLE_SKIP_TEST_IF(!hasIOSurfaceExt());
// TODO(http://anglebug.com/4369)
ANGLE_SKIP_TEST_IF(isSwiftshader());
ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, '2C08', 2); ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, '2C08', 2);
std::array<uint8_t, 2> color{1, 2}; std::array<uint8_t, 2> color{1, 2};
...@@ -461,6 +467,9 @@ TEST_P(IOSurfaceClientBufferTest, RenderToR8IOSurface) ...@@ -461,6 +467,9 @@ TEST_P(IOSurfaceClientBufferTest, RenderToR8IOSurface)
{ {
ANGLE_SKIP_TEST_IF(!hasIOSurfaceExt()); ANGLE_SKIP_TEST_IF(!hasIOSurfaceExt());
// TODO(http://anglebug.com/4369)
ANGLE_SKIP_TEST_IF(isSwiftshader());
ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, 'L008', 1); ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, 'L008', 1);
std::array<uint8_t, 1> color{1}; std::array<uint8_t, 1> color{1};
......
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