Fix default bits for 3-channel un-normalized int.
GPU conversion means we should be using a default of 1 as for
int types instead of the MAXINT value for normalized types.
Fixes the WebGL test for vertex attribs with offsets.
BUG=angle:550
Change-Id: I1aa1b1bae2282e8eda96366adeec492ffe1d5728
Reviewed-on: https://chromium-review.googlesource.com/188433Reviewed-by:
Shannon Woods <shannonwoods@chromium.org>
Tested-by:
Jamie Madill <jmadill@chromium.org>
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