Remove calls to new when modifying shader constants.
There were some unnecessary temporary copies we can remove, and the rest have a maximum size so we can allocate them on the stack.
BUG=276
TEST=
Review URL: https://codereview.appspot.com/5540071
git-svn-id: https://angleproject.googlecode.com/svn/trunk@961 736b8ea6-26fd-11df-bfd4-992fa37f6226
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