Removing unused render target format in D3D11
This takes up about 2.9% of the time in performance runs.
BUG=angleproject:1161
Change-Id: I9ff98cd6f4bfd14cab0c702d5873f3fadfbcb4d7
Reviewed-on: https://chromium-review.googlesource.com/317574Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
Tested-by:
Dian Xiang <dianx@google.com>
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