D3D11: Remove unused mRenderer from VertexArray11.
This was uncovered by the Clang-win bot, which uses a different set of
warnings from MSVS.
BUG=angleproject:1327
Change-Id: Id298fee2df92752b77bf6e2b93307fa5311cf1fc
Reviewed-on: https://chromium-review.googlesource.com/332035Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
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